OpenVG 1.1 Specification Publicly Released - GameDev.Net Discussion Forums: "The Khronos™ Group announced today that it has ratified and publicly released the OpenVG™ 1.1 specification, a new version of the royalty-free, open standard for low-level 2D vector graphics acceleration. OpenVG 1.1 adds a Glyph API for hardware accelerated text rendering, full acceleration support for Adobe® Flash® and Flash Lite 3 technologies and multi-sampled anti-aliasing. The new OpenVG specification is accompanied by an open source sample implementation and a full suite of conformance tests implemented by the Khronos Group. OpenVG has been developed by Khronos members including Adobe, AMD, ARM, Broadcom, Ericsson, Huone, Imagination Technologies, Monotype Imaging, NDS, Nokia, NVIDIA, Symbian, TAKUMI and Texas Instruments. The OpenVG API specification and more details about the sample implementation and conformance tests are available at http://www.khronos.org/openvg/"
Kotaku, the Gamer’s Guide : "Games are a global business. After all, how many other industries could I work in where I live in Australia, work for an American-based company and can be read by anyone from Portugal to the Philippines at the push of a button? Not many. So it's a shame that while information about games is truly global, the games themselves are not."
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