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Mundo quântico "comunica-se" com o mundo macro pela primeira vez

Mundo quântico "comunica-se" com o mundo macro pela primeira vez : "Cientistas austríacos estabeleceram uma interação entre luz e um ressonador micromecânico que é forte o bastante para transferir efeitos quânticos para o mundo macroscópico. Este é um passo importante para novos experimentos ligados à computação quântica e para a verificação de até que ponto as leis da mecânica quântica aplicam-se ao mundo dos objetos em escala humana."

Emulador universal salva informação digital para futuras gerações

Emulador universal salva informação digital para futuras gerações : "Emulador universal Pensando nisto, um grupo de pesquisadores europeus começou um projeto mais ambicioso: eles estão construindo um emulador universal, um programa capaz de reconhecer e rodar todos os tipos de arquivos de computador já gerados até hoje, O emulador universal reconhecerá os dados antigos nos computadores atuais e poderá ser facilmente atualizável para rodar nas novas arquiteturas de informática que ainda serão desenvolvidas no futuro. O projeto foi batizado de Keep, a palavra em inglês para manter. O termo é também um acrônimo para Keeping Emulation Environments Portable - mantendo os ambientes de emulação portáveis."

Óculos universais usam lente líquida que dispensa exames

Óculos universais usam lente líquida que dispensa exames : "Óculos universais Mas o Dr. Joshua Silver, da Universidade de Oxford, na Inglaterra, criou uma solução mais elegante e potencialmente muito mais barata. Ele inventou uma espécie de óculos universal, que pode ser adaptado para qualquer grau depois de comprado na loja. Mais do que isso, se o grau de correção da visão se alterar no próximo exame - ou quando o usuário perceber uma piora na visão, mesmo sem um exame - o paciente pode simplesmente ajustar os óculos universais para o novo grau."

A Brief History of Mobile Games: 2002 - Wake up and smell the coffee, feature, A Brief History of Mobile Games, PocketGamer.biz

A Brief History of Mobile Games: 2002 - Wake up and smell the coffee, feature, A Brief History of Mobile Games, PocketGamer.biz : "Up to this point the mobile games industry had been nascent. Companies had raised cash, the basic technological building blocks were in place, and a handful of decent games had been released, but something was still missing..."

Criada memória do computador HAL 9000

Criada memória do computador HAL 9000 : "'É um novo marco no desenvolvimento de sistemas eletrônicos transparentes. Integrando as memórias TRRAM com outros componentes eletrônicos transparentes, nós poderemos criar sistemas eletrônicos incorporados virtualmente invisíveis,' diz o pesquisador Jung Won Seo."

Scaleform Corporation

Scaleform Corporation : "Scaleform GFx is a light-weight high-performance rich media user interface (UI) and vector graphics engine, designed specifically for Console and PC game developers. GFx combines the scalability and development ease of proven visual authoring tools, such as the Adobe Flash® Studio, with the latest hardware graphics acceleration that cutting-edge game developers demand. Using Scaleform GFx, companies can change from a programmer-centric static UI development environment to an artist-driven dynamic UI and animated texture production pipeline!"

Gamasutra - Gamasutra's Best Of 2008: Top 5 PC Games

Gamasutra - Gamasutra's Best Of 2008: Top 5 PC Games : "1. Fallout 3 (Bethesda Game Studios) Bethesda's Fallout 3 not only outshone the studio's previous game, The Elder Scrolls IV: Oblivion, in just about every way, it accomplished the impressive task of satisfying most non-extremist-level fans of Black Isle's venerable Fallout series. Creating a vast world that is a convincing representation of a dismal, post-nuclear wasteland while also being consistently compelling is no mean feat, but here it is."

OpenVG 1.1 Specification Publicly Released - GameDev.Net Discussion Forums

OpenVG 1.1 Specification Publicly Released - GameDev.Net Discussion Forums : "The Khronos™ Group announced today that it has ratified and publicly released the OpenVG™ 1.1 specification, a new version of the royalty-free, open standard for low-level 2D vector graphics acceleration. OpenVG 1.1 adds a Glyph API for hardware accelerated text rendering, full acceleration support for Adobe® Flash® and Flash Lite 3 technologies and multi-sampled anti-aliasing. The new OpenVG specification is accompanied by an open source sample implementation and a full suite of conformance tests implemented by the Khronos Group. OpenVG has been developed by Khronos members including Adobe, AMD, ARM, Broadcom, Ericsson, Huone, Imagination Technologies, Monotype Imaging, NDS, Nokia, NVIDIA, Symbian, TAKUMI and Texas Instruments. The OpenVG API specification and more details about the sample implementation and conformance tests are available at http://www.khronos.org/openvg/ "

Videogames For Tough Times - Forbes.com

Videogames For Tough Times - Forbes.com : "Videogames For Tough Times Mary Jane Irwin, 12.12.08, 04:00 PM EST Fortune dwindling? 'Fable II' can rebuild your ego, if not your wealth. image In Pictures: Forbes.com's 15 Favorite Games Of 2008 The economy is awful. Companies are bankrupt. Stocks are tanking. Savings are dwindling. And employers are laying off in droves. Instead of hitting the bottle to soothe your jangled nerves, try playing a videogame. No, they're not the magic, recession-proof white stallion we've been led to believe, but games are excellent means of escapism. Sit down with one of 2008's best games for 10, 20 or 40 hours and you'll barely remember that your checking account balance isn't as high as it used to be.

India media news marketing India advertising Indian brands tv media newspapers

India media news marketing India advertising Indian brands tv media newspapers : "Games2Win has announced the launch of Gamecurry, a global search engine for Flash games. Over 400 million consumers (almost one out of two) on the World Wide Web play online Flash games as per comScore data (September 2008). Within a month, Gamecurry.com will showcase global search trends live on the site."

Indie game designer earns raves for 'Braid' - Citizen Gamer- msnbc.com

Indie game designer earns raves for 'Braid' - Citizen Gamer- msnbc.com : "One of the highest-rated Xbox 360 games of all times isn't some shooting game from some fancy-pants company that makes games by dipping programming code in giant vats filled with hundred dollar bills. And it’s not some action game that tap dances across your TV screen showing off its high-def graphics like some supermodel showing off her expensive new dress."

The Android App store looms | Mobile Content | News by Mobile Entertainment

The Android App store looms | Mobile Content | News by Mobile Entertainment : "A Google blog has revealed details of the Android Market content distribution set-up. It described the aim of the system to ‘help end users find, purchase, download and install content using Google's expertise in infrastructure, search and relevance’."

Google está pronto para oferecer in-Game advertising para webgames e online-games

Google ready to offer in-game ads for web games? | Casual games | News by Casualgaming.biz : "Google's is finally going to commit to in-game advertising, with a target that will include online web-based PC games, according to a report on VentureBeat. 'Sources close to the matter said that the company has developed an in-game advertising technology that allows it to insert video ads into games,' says the report, adding that a demo shows in-game characters themselves presenting ads to players with 'words from our sponsor'-like intros."

Mobile gaming to hit $4.5bn in 2008, says analyst | Casual games news | CasualGaming.biz

Mobile gaming to hit $4.5bn in 2008, says analyst | Casual games news | CasualGaming.biz : "The mobile games market will be worth $4.5 billion in 2008, says analyst Gartner. The bullish projection suggests a 16.1 per cent increase from 2007 revenue of $3.9 billion. It certainly contradicts the generally perceived flatness of the sector. And with EA recently telling ME that the European market generated 100 million downloads last year (that's around $500 million at the very maximum), it looks very optimistic"

the art of play

the art of play : "Free and open to the public! Games are now generally acknowledged as culturally significant, comparable with film or television in their economic strength if not their public mindshare. But can they be art?Free and open to the public! Games are now generally acknowledged as culturally significant, comparable with film or television in their economic strength if not their public mindshare. But can they be art?"