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CASUAL Games design: 'Innovate, don't iterate' says Microsoft casual boss

CASUAL CONNECT: 'Innovate, don't iterate' says Microsoft casual boss - News - www.developmag.com:

"'The one thing you shouldn't do is iterate. Don't copy. Go a step further than iterating. Think about how we as an industry will take the things from the real world and use them to change our industry.'"

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Mobile gaming to hit $4.5bn in 2008, says analyst | Casual games news | CasualGaming.biz : "The mobile games market will be worth $4.5 billion in 2008, says analyst Gartner. The bullish projection suggests a 16.1 per cent increase from 2007 revenue of $3.9 billion. It certainly contradicts the generally perceived flatness of the sector. And with EA recently telling ME that the European market generated 100 million downloads last year (that's around $500 million at the very maximum), it looks very optimistic"