Pular para o conteúdo principal

Recognizing Scenes Like the Brain Does

Slashdot | Recognizing Scenes Like the Brain Does: "'Researchers at the MIT McGovern Institute for Brain Research have used a biological model to train a computer model to recognize objects, such as cars or people, in busy street scenes. Their innovative approach, which combines neuroscience and artificial intelligence with computer science, mimics how the brain functions to recognize objects in the real world. This versatile model could one day be used for automobile driver's assistance, visual search engines, biomedical imaging analysis, or robots with realistic vision. Here is the researchers' paper in PDF format.'"

Comentários

Postagens mais visitadas deste blog

Game: The Year The Subscription Model Died

WarCry Network : Editorial: The Year The Subscription Model Died : When people remember 2007 in the MMORPG genre, it will be remembered as much for what didn't happen as what did and for a game launched years before. Of the four major scheduled 2007 MMO launches, two slipped into 2008. EA Mythic's Warhammer Online and Funcom's Age of Conan were delayed, while Turbine's Lord of the Rings Online - which was supposed to launch in 2006 - made its mark and NCsoft's Tabula Rasa struggled in the tail end of the year. O modelo baseado em pagamento de assinaturas para jogar MMORPGS sofre perdas quando o game não é World of Warcraft...

Rede de hotéis 'hilton garden In' usa games para treinar funcionários

Video Game News, Video Game Coverage, Video Game Updates, PC Game News, PC Game Coverage - GameDaily : "Called Ultimate Team Play, the 'serious game' will be a virtual simulator for situations in the hospitality business. Users will be given a grade based on the Satisfaction and Loyalty Tracking scores. Posted by David Radd on Monday, January 28, 2008"