WarCry Network : Editorial: The Year The Subscription Model Died:
O modelo baseado em pagamento de assinaturas para jogar MMORPGS sofre perdas quando o game não é World of Warcraft...
When people remember 2007 in the MMORPG genre, it will be remembered as much for what didn't happen as what did and for a game launched years before. Of the four major scheduled 2007 MMO launches, two slipped into 2008. EA Mythic's Warhammer Online and Funcom's Age of Conan were delayed, while Turbine's Lord of the Rings Online - which was supposed to launch in 2006 - made its mark and NCsoft's Tabula Rasa struggled in the tail end of the year.
O modelo baseado em pagamento de assinaturas para jogar MMORPGS sofre perdas quando o game não é World of Warcraft...
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