Tutorial Series Summary and Game::AI++ — AiGameDev.com:
List of the tutorials this far:
1.Building AI for a Simulation Game from the Ground Up
2.The Backbone of AI Behaviors: Movement and Animation
3.On the Effectiveness of Random Decisions in Structured Behaviors
4.A Lazy Approach to Designing Consistent AI Behaviors
5.Beyond AI Pseudo-code and Towards Sensory Systems
The first items are more design oriented, while the more recent articles get into the coding aspect of things.
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