Pular para o conteúdo principal

Definições - MMORPG

Glossary of Terms
1

* Tabletop - A ‘conventional’ role-playing game; for the purposes of these articles, I’m specifically talking about traditionalist tabletop play. I’ll occasionally use the phrase ‘paper and pencil’, which means the same thing.
* CRPG - A console (or computer) role-playing game. Includes MMORPGs, JCRPGs, and others; with no further specificity, refers to games that are single-player (or very limited multi-player, vis Baldur’s Gate 2) and generally follow a single or a few major plot threads with varying degrees of linearity. Examples: Baldur’s Gate, Morrowind, Knights of the Old Republic
* JCRPG - A Japanese console RPG, usually a single-player, highly linear game, strongly focused on a single or a few major plot threads, that tends to have little or no player agency over major elements of story. Full examination of JCRPG conventions and artifacts is beyond the scope of this series, but it is a different beast compared to other CRPGs. Examples: Final Fantasy 1-10, Xenosaga, Shin Megami Tensei
* TRPG - A tactical console RPG, usually featuring a sizeable character party, large-scale combat, and little or no character development outside of a few core story characters. Examples: Disgaea, Final Fantasy Tactics, Shining Force
* MMORPG - Massive multiplayer online RPG. A ’shared world’ online game, with at least some persistant elements, featuring a large base of otherwise unconnected players. Examples: World of Warcraft, Everquest, Eve Online


2
MMORPG (Massively Multiplayer Online Role-Playing Games)
Massively Multiplayer Online Role-Playing Games are played online over a network or the Internet by more than one player. Today's MMORPG can support several thousands players at once.


Fonte:
1 http://www.diepointyhat.com/?p=83
2 http://www.intel.com/products/glossary/body.htm

Comentários

Postagens mais visitadas deste blog

Kotaku, the Gamer’s Guide

Kotaku, the Gamer’s Guide : "Games are a global business. After all, how many other industries could I work in where I live in Australia, work for an American-based company and can be read by anyone from Portugal to the Philippines at the push of a button? Not many. So it's a shame that while information about games is truly global, the games themselves are not."

Videogames For Tough Times - Forbes.com

Videogames For Tough Times - Forbes.com : "Videogames For Tough Times Mary Jane Irwin, 12.12.08, 04:00 PM EST Fortune dwindling? 'Fable II' can rebuild your ego, if not your wealth. image In Pictures: Forbes.com's 15 Favorite Games Of 2008 The economy is awful. Companies are bankrupt. Stocks are tanking. Savings are dwindling. And employers are laying off in droves. Instead of hitting the bottle to soothe your jangled nerves, try playing a videogame. No, they're not the magic, recession-proof white stallion we've been led to believe, but games are excellent means of escapism. Sit down with one of 2008's best games for 10, 20 or 40 hours and you'll barely remember that your checking account balance isn't as high as it used to be.