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Ascii Dreams: The Death of the Level Designer: Procedural Content Generation in Games - Part One:

"Procedural content generation is yet to set the game industry on fire. It has featured in one of the greatest games of all time, Diablo and it's successor, who directly trace their roots to roguelike games such as Angband."

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Mobile gaming to hit $4.5bn in 2008, says analyst | Casual games news | CasualGaming.biz : "The mobile games market will be worth $4.5 billion in 2008, says analyst Gartner. The bullish projection suggests a 16.1 per cent increase from 2007 revenue of $3.9 billion. It certainly contradicts the generally perceived flatness of the sector. And with EA recently telling ME that the European market generated 100 million downloads last year (that's around $500 million at the very maximum), it looks very optimistic"